Hey guys,
my name is Tilmann Milde and I'm a 3D Artist from Berlin, Germany. I studied Games Art & Animation at the
Games Academy and I'm currently working at Yager Development as an Art Intern.
I have a great passion for aesthetics, lighting, visual effects and asset creation.
Please feel free to contact me and enjoy your visit here! :)
Skills:
Software:
3D Engines:
For infos about my development experience visit the "Projects" section on this site.
Games Academy and I'm currently working at Yager Development as an Art Intern.
I have a great passion for aesthetics, lighting, visual effects and asset creation.
Please feel free to contact me and enjoy your visit here! :)
Skills:
- High- and lowpoly modeling to a high standard
- Efficiency in UV mapping and optimization
- Texturing and material creation
- Self-motivated and hard working
- Ability to work well with Leads/Directors in order to attain common goals
- Interest in new pipelines and workflows
- Understanding of lighting and surfaces
Software:
- Autodesk 3D Studio Max
- Autodesk Mudbox
- Adobe Photoshop
- Adobe Illustrator
- xNormal
- Crazybump
- NDo 2
- Worldmachine 2
- Pixologic zBrush (basic knowledge)
- Pilgway 3D Coat (basic knowledge)
- Autodesk Maya (basic knowledge)
- Adobe After Effects (basic knowledge)
3D Engines:
- Unreal Development Kit
- Cryengine 3
- Unity
For infos about my development experience visit the "Projects" section on this site.